![]() Each extension can contain up to 50 extra energy units that may be spent on creation of a creep. Spawning more expensive creeps requires a spawn extension in the room. So you not only need to control existing creeps but set up manufacturing and automatic control of superseding generations of your creeps as well.Ī standard spawn (structure) can only spawn regular creeps with the total cost of up to 300 energy units. ![]() 30-60 minutes depending on the tick duration). However, remember that any creep has a life cycle of 1500 game ticks (approx. Everything is up to you, your tactics and imagination. It may even be creeps resembling towers or fortresses for mining, defending, or seizing, with very little speed (couple of tiles per minute), but monstrous characteristics. It allows thousands of creep types and their roles: ordinary workers, huge construction machines able to build or repair a structure within a few cycles, weaselly couriers, heavy capacious trucks, fast and cheap scouts, well-equipped fighters with regeneration ability, etc. You build (spawn) units called creeps the same way as in other strategy games, but with one exception: you construct the "body" of a new creep out of 7 available body part types, the resulting body being a sequence up to 50 parts.
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